Featured Lessons and Activities -
 
Content Lessons

The Slingshot Project

A Freshman Engineering Design Project
Developed by Dr. Ron Roedel, Arizona State University


Instructions to Students

1. Project Description

Each team will be given a plastic water balloon slingshot that has a “basket” that is the perfect size to hold a rubber squash ball.  You are to design a device that will securely hold, accurately aim, and reproducibly release the squash ball.  You will be shown a cart and given this cart’s dimensions so that you can design your device so that it can be mounted on top of the cart.  Each team is to decide and angle with respect to the horizontal that the device would hold the slingshot at. 
 
2. Design Constraints 
  • The device is to allow the length of the “pull” of the elastic cord of the slingshot to be accurately measured. 

  • The release procedure of the device is to allow for reproducible releases. 

  • The device is to be made out of standard dimensional lumber.

  • The “pull” length measuring device is to be made from a standard measuring ruler. 

  • The total cost of any additional parts, except the dimensional lumber, is not to exceed $5.35 (receipts had to be provided).
3. Designing the Device

First, you will brainstorm ideas in your team for a possible design.  Once a preliminary design is agreed upon, your team is to turn in a drawing that includes dimensions of all the wood that is needed to construct the launch device.  The dimensional drawings will then be handed over to the wood shop and the wood each team needs will be cut and given back to the team.  When your team receives its wood, your team will construct the device.  The teams will be provided any tools and hardware that is needed to assemble the devices.  If your team has any special equipment that is needed but not provided, your team will have to purchase that equipment, so long as it does not exceed the cost of $5.35. 
 
4. Ball Trajectory Data Gathering

After the launch device is constructed, the teams will have to obtain data on the trajectory of the ball being launched as a function of the length of the pull of the elastic cord.  To do this, the teams will gather in a gym to record videotapes of their squash balls being launched.  The teams are to decide on three pull lengths to use so that they can obtain the ball trajectory as a function of the pull length.  Each of the three launches is videotaped so that the teams can digitize the video and then determine a function from this data.  Once the teams have a function determined, they are ready for the launch date.
 
5. Launch Day Information
On the launch day, each team is given the horizontal and vertical distance at which the .35m by .35m target will be placed. The teams then have to determine how far they will pull their cord back so that the slingshot will launch the squash ball through the target.  If the team successfully shoots the ball through the target, the team has demonstrated that their device and function have worked properly.  If the team fails to shoot their ball through the target, they have to explain why their device did not successfully launch the ball through the target.  Also, they have to explain how they would improve the device so that it could successfully launch the ball through the target.
6. Designing Notebooks

Each team is to keep a “design notebook” that documents the design process that the team used.  The notebook is also to contain a succinct report that includes the final outcome of the project as well as the final artifact and a description of the project.
 

 Lesson   |   Instruction to Students

©2002, Ron Roedel                                                                                                  
These materials may be duplicated for educational purposes if properly credited.

 

 

 

 

Home | Site Map | Settings | Contact Us | © 2002, Arizona Board of Regents. All Rights Reserved.